August 29

Getting Close to Kickstarter Time!

September 10th… Remember that date. September 10th. Not only is that my birthday, but it is the release date for Galaxy Incorporated. Peter and I have been working hard on get it this far. I have talked to several very good artist. Right now we have 30 pieces of art that we have commissioned for this project.

Right now here is the main artist:

Bradley K. McDevitt (profile). We have already commissioned 15 pieces of new art from Bradley and are looking to get more.

And were would a project be with out a master to do the page layout.

Eloy Lasanta (profile). Eloy is designing the page layout for Galaxy Incorporated.

The project is getting very very close.

One last link for you. Here is the preview of the kickstarter. Peter and I are recording the audio part of this this weekend. If I can get the darn microphones to record at something other then a whisper


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August 27

Game Mechanic – Reaction Pool

Reaction Pool:
Reaction Pool is the measure of how fast a character can react to a given situation and how fast he can get out of the way of an incoming attack. This is a done by adding ability the characters Coordination, Intellect and Will. This will give you the Reaction Time for the character.
Each character will have a pool of reaction points that can be used to modify Reaction Time or for defense. Once a point is assigned to a pool it cannot be used for anything else. If the character does not use all the points in the pool those points are lost at the end of the round.

  • Coordination – To react to something happening.
  • Intellect – How long it takes the mind to get around to realizing that something is happening
  • Will – To override the body’s natural reaction to what is happening.

Reaction pool is spent on 2 things, Initiative and defense.

  • Initiative – Points are spent to go faster in the round.
  • Defense – Points are spent to buy down damage in combat.


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August 14

Galaxy Incorporated RPG

Galaxy Incorporated is an epic space fantasy roleplaying game set in a far-future utopia, and the human race has expanded throughout the galaxy.

Mega-Corporations run the galaxy with the help of worldwide Artificial Intelligence systems. These AI systems oversee the needs for every corporate citizen. Local AI systems carefully monitor corporate citizens and link to a world AI to help the bureaucrats balance all resources for everyone. Famine and disease are things of the past. Everything a citizen could ever need or want is provided for.

Player characters are part of a spaceship crew looking for a way to survive in a galaxy run by these interplanetary Mega-Corporations…


During the Great War, nanites were released that changed humanity. The Nanites ravaged the human-settled worlds for over 250 years, infecting people and technology alike. Within a few short months, the nanites wiped out 85% of the human race. Entire planets were lost or destroyed; others were made unlivable.

People learned to adapt and overcome. Nanotech became the basis of all technology; super-science and magic are an everyday part of life. Super AI computers run the worlds from behind the scenes and are slowly taking over.

Corporations quickly filled the gaps left by failed governments. Soon the corporations were the only salvation for the human race.

Watch for the Kickster to Start September 10th.

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