October 27

Kickstarter released funds to our bank today.

Now that we have funds I can officially send the artists the Request for Work!

We have been talking to them and they have started some of the work already.

This is what we Sent to Bradley.

A woman kneels in front of a control panel. She is wearing light armor but has removed the glove of her right hand and her fingers are gently touching the base of the panel. The panel is displaying a notice saying “access granted”.

Psychic holding together two halves of a breaking ship together. The psychic is standing on with a foot on either side of a crack running down the center of a room on a spaceship. She has her hands pressed against each other in front of her with a glowing aura around them. The crack is also glowing. Another crew member is kneeling behind her with a welding torch trying to repair the crack.

Blind folded child of action shooting a target. Shooter has a cloth blindfold on and is shooting at a target on a range. Three holes are in the target: one in the head and two center mass. The shooter is smiling and looks calm. Another individual holding a gun is standing in the station next to the child of action and looking confused.

A child of action is on the ground, holding a wound in his stomach. A technomancer is leaning over him (facing towards the viewer) pouring on a thick liquid (healing liquid containing nanomachines. The technomancer is concerned. The child of action is inpatient and in pain.

Psychic in profile extending a hand forward as a blaster’s energy beam deflects off of an energy barrier projected in front of them. The psychic is a man with short cropped hair and a confident smirk. He is wearing a uniform with no company logo. The spot on the shoulder where the logo should be torn and rough, as if the patch had been ripped off.

A child of action is on the ground, holding a wound in his stomach. A technomancer is leaning over him (facing towards the viewer) pouring on a thick liquid (healing liquid containing nanomachines. The technomancer is concerned. The child of action is inpatient and in pain.

A board room filled with men and women in suits with the Royal Trade Company logo. Above them hangs a picture of the company founder. The founder is smirking. The board members are arguing. The one at the head of the table is pointing up to the picture while shouting and pounding his other fist onto the table. Two of the board members are clearly holograms.

People stand in a line waiting to speak to a man in a suit with a company logo on the shoulder. There are six people all in the same work clothes but the six people are of different sexes and races. The man in the suit is checking a document displaying on a screen and looking unconvinced. The one worker currently speaking to him is gesturing at the screen and at his own face.

Psychic using the Blink power on a Child of Action and show him hitting 3 or 4 Pirates with a Vibro blade. Show the child of action blurring to each target and striking it.

Technomage in Cyberspace combating a Rogue AI system in with spells and Daemons being used to fight the cyberspace projects of the AI.

Faces of Different Backgrounds. Medical, Lawbreaker type things.

Show a technomage with a thick fiber optic cable running around and through the him. Controlled by something Wrong and Twisted. Rogue AI Core.

This is the work we sent to Peter:

Child of action and a robot point guns at each other. A technomancer stands between, arms raised to try and talk both sides down. The robot is poorly made and barely holding itself together. The child of action has bruises and scrapes on his face and looks angry. The technomancer looks concerned.

A man in a corporate suit and a child of action are shaking hands. The suit is frowning and offering a data pad. The child of action is smirking and reaching out for the pad.

A psychic with their hands extended towards a ship that has a hole punched into the side of it as if struck by a hurled object. The ship is an in atmosphere ship with engines directed downwards for hovering purposes and is currently slightly off balance. Several large pieces of cement are falling away from the ship, the remains of the chunk thrown at the ship.

A child of action in a space suit running along the side of a spaceship, firing behind themselves trying to hit two other people in space suits. The chasers are pirates with patches and skull images on their suits. The ship they are running on appears to be in orbit around a barren moon.

Two characters operating a ship. There is a massive control panel in front of them and a view screen showing a very large image of a planet (the planet is so large it does not completely fit on the screen). The two characters are shouting at one another with one gesturing at the planet on the screen urgently while the other is hitting buttons on the control panel.

Different views of the life as a Corporate Citizen.

A Rogue AI that has taken control of a Core AI Jump Ship. Show the ship twisted and evil looking

Core AI Jump ship in Space combat with Pirates.

Show a technomage with a thick fiber optic cable running around and through the him. Controlled by something Wrong and Twisted. Rogue AI Core maybe.

This is the Cover Art Request for Eric:

Ship Core, A Core is a sphere shaped generator roughly three meters in diameter. It should have various technically access points dotted seemingly randomly around it and rest in a depression that presents it from rolling around. Its design should border on the inhuman with mostly smooth lines marred by the aforementioned access points and occasional missing square of covering. These missing squares should reveal the inside of the core: sparking wires and jumbles of continuously curving tubes, no straight lines should appear inside of the core.

Add clearly improvised patches in places: squares replaced off center or tilted; wield lines; or globs of glue or even gum. The room in which it rests should look clean but poorly made. Spare parts and repair work on the floors and walls. Lots of tubes on the walls. Several cables should run from the walls to access points on the sphere.

Psychic Left hand pressed again the wall. Next to the hand is a 3-foot-wide jagged hole in the hull over which a dome of energy extends from the fingertips of the psychic. Right hand is extended towards a pirate and clinched into a fist, also with a glow of energy surrounding it. The pirate at which the psychic is pointing is in the process of being hurled backwards as if being strike in the chest by a great force.

Technomancer Kneeling partly hidden behind the curve of the core with the finger tips of his left hand touching the surface of the core. A faint glow surrounds the left hand. A panel on the far side of the sphere is flying through the air, dented out, and a column of flame is erupting from the gap. The technomancer has interfaced with the core and asked it to vent superheated gases through a blocked panel, creating the gout of flame to strike a pirate who is now aflame and falling backwards. Right hand is extended outwards, as if pressing invisible buttons with his fingers, again with a slight glow.

A control panel on the far side of the room is glowing and the door it is connected with is sliding closed. Several more pirates are visible in the gap. The technomancer has interfaced with the door controls and asked the door to seal itself to prevent pirate reinforcements.

Child of Action Standing front and center, a weapon in each hand and several (presumably empty) weapons tossed to the ground at his feet). Right hand is raised and holding a single handed laser weapon. The weapon has what look like vapor trails of superheated discharge coming from its barrel. No visible sign of recoil.

Dan



Copyright Galaxy Incorporated RPG 2015. All rights reserved.

Posted October 27, 2015 by Dan in category "Galaxy Incorporate